Updated Beta!

Hello everyone! This is a devlog for the new game update. Unfortunately, there's little new content, work has been done on bugs, and player feedback from reviews has also been taken into account.
correction:
*Fixed "shadows of enemies" they could attack the player while being invulnerable*
*the player's attack mechanics have become more "understandable", now fire is fired from the player's center, not from the staff*
*Fixed the behavior of long-range enemies; now, after taking damage, the long-range attack continues without transitioning to a melee pursuit state.*
new content:
- The settings page now has the ability to adjust the enemy spawn frequency from 1 second to 10 (this is a temporary feature)
- added new effects for enemies
In the next update, the ability to improve the player's characteristics will be added!

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